
Đóng băng thời gian và tua ngược trong quán ăn thập niên 1950
của @techhalla
Một video Seedance 2.5 siêu chân thực ghi lại cú nhảy mạo hiểm từ sân thượng, rơi xuống thiết bị đàn hồi rồi bật ngược trở lại. Chỉ cần tải ảnh riêng và thêm prompt để tạo cảnh nhảy tương tự trong 10 giây.
của @johnAGI168Seedance

Prompt này cũng dùng được trên Higgsfield, vì nền tảng đó có sẵn model Seedance.
Nobody actually thinks this is real, right? 😄 Seedance 2.5 is way too realistic 🫠 even the shadows look real Upload your own image, add the prompt below, and you can dance like this too 😂 Seedance 2.5 prompt 👇 Duration: 10 seconds Aspect ratio: 9:16 Reference: @Image1, lock the main subject’s face, hairstyle, and overall appearance; do not additionally describe or change the clothing Audio: realistic urban night ambience, running footsteps, strong wind howling, low-frequency rebound sound from the elastic device, dull landing impact, friends cheering; no dialogue, no narration, no subtitles Overall style: extreme-sports smartphone footage, realistic high-altitude distance, strong sense of immersion, one continuous take, slight handheld movement and high-speed motion blur, no game-CG look GLOBAL CONTINUITY Setting: A high-rise rooftop at night, with a green helicopter landing pad, yellow circular markings, and a low concrete parapet. Two high-rise buildings form a vertical urban canyon, with vehicles, streetlights, and an intersection visible below. Lower apparatus: A huge circular black elastic rebound device is placed in the center of the street. It has a deep-black elastic surface at the center and a continuous rainbow light strip around its outer ring. The device is enormous, directly opposite the rooftop edge, serving as the precise landing point for the main subject’s descent and rebound. Main subject: @Image1 is the only main subject. The person’s identity, face, and appearance remain consistent throughout. Bystanders: Three to four friends stand on the left side of the rooftop, filming with their phones and waiting for the main subject to return. They must not take over the main focus. CAMERA CONTINUITY The entire video is filmed in one continuous take on a handheld phone by a friend on the rooftop. The camera operator first follows behind the main subject during the run-up; after the main subject jumps, the operator quickly rushes to the parapet and films downward; the camera then continuously tracks the main subject, gradually tilting from straight down toward the sky; after the main subject rebounds back to the rooftop, the camera returns to eye level. No cuts, no teleportation, no change of viewpoint. STUNT ENGINE The action loop must remain fixed: Run-up on rooftop → leap over parapet → high-altitude descent → hit the center of the circular elastic surface → device sinks deeply → powerful rebound → main subject rises rapidly into the air → tuck and flip in midair → extend and orient the body → return with both feet to the same rooftop → bend knees on landing → cheering celebration. SHOT 1 (00:00-00:10) High-altitude rebound round-trip stunt Subject: @Image1 main subject stands behind the rooftop landing pad, facing the distant parapet. Friends are filming on the left side of the frame. Action: 00:00-00:01.50|Fast run-up The main subject runs rapidly from the center of the landing pad toward the rooftop edge with their back to the camera. Their stride gradually lengthens, their body leans forward, and their arms swing naturally. The camera operator runs closely behind the main subject while holding the phone, creating realistic footstep shake in the footage. Friends stand on the left, raising their phones and watching nervously. 00:01.50-00:02.30|Leap from the rooftop The main subject forcefully pushes off with the final step and clears the low parapet. At the moment of leaving the rooftop, they spread both arms to the sides, lean slightly forward, and intentionally dive toward the space between the two high-rise buildings. The camera operator rushes to the parapet, quickly tilts the camera downward, and keeps the main subject centered in the frame at all times. 00:02.30-00:04.80|High-altitude descent The camera moves into an almost vertical top-down view. The main subject rapidly descends through the space between the buildings, gradually adjusting from a forward-leaning position to face downward, with both arms extended to stabilize direction. As the main subject descends, the street, vehicles, and intersection quickly come into view. The huge black circular elastic device appears from the bottom of the frame, its rainbow light ring illuminating the surrounding buildings. The subject’s descent trajectory must precisely target the center of the black elastic surface, without veering toward the light ring or colliding with the buildings. 00:04.80-00:05.50|Center impact The main subject lands exactly at the center of the black elastic surface. The surface visibly sinks deeply downward from the impact, while the rainbow light ring remains fixed and the device does not break. After a brief compression, the elastic surface returns to its original shape with tremendous force, launching the main subject vertically upward. The four stages of “contact—sinking—compression—rebound” must be clearly shown. The subject must not reverse direction before contact. 00:05.50-00:08.20|High-speed rebound and aerial flips The camera operator remains at the rooftop parapet. The operator’s feet briefly appear at the bottom of the frame, reinforcing the realistic first-person perspective and high-altitude distance. The main subject rises rapidly from the center of the circular device, following the original vertical route back toward the rooftop. The camera continuously tilts upward from the straight-down view, following the subject through the space between the city buildings. After rising into the air, the main subject tightens their core, draws both knees toward the chest, hugs the lower legs with both arms, and forms a compact tuck while completing rapid continuous flips in the air. Do not lock in a specific flipping direction; use natural continuous rotation. As the main subject approaches rooftop height, they begin to open the body: release the legs, raise the head to locate the rooftop, point both feet downward, and extend both arms to the sides for balance. 00:08.20-00:09.40|Return to the rooftop The main subject rapidly approaches the camera and clears the parapet from outside the rooftop, returning to the landing pad. Both feet contact the green surface simultaneously, while the knees and hips bend deeply to absorb the landing impact in a low crouch. The landing must have clear weight: shoe soles or feet make contact, the legs compress, the body sinks, and there is a slight rebound before recovery. Do not land lightly in an upright position. The camera operator quickly steps back half a step to avoid being hit by the main subject while continuing to maintain a frontal close-up. 00:09.40-00:10.00|Realistic celebration The main subject quickly rises from the crouch, looks excitedly toward the camera, and cheers with their mouth open. Friends on the rooftop rush into the frame, crowd around while holding their phones, pat the subject’s shoulder, raise their fists, and celebrate loudly. The camera shakes slightly as the group approaches, ending in a realistic phone-selfie style. Environment: High-rise lights, street traffic, and the rainbow light ring maintain stable spatial positions. The descent and ascent must occur along the same vertical route, with the main subject finally returning to the same rooftop from which they jumped. Camera: 24mm smartphone wide angle, one continuous take. Starts as a low rear follow shot; after the jump, becomes an over-the-shoulder downward shot; during the rebound, continuously tilts from a vertical top-down view upward into a low-angle view; finally returns to an eye-level close-up. Style: Realistic nighttime smartphone exposure, with accurate perspective and scale for the high-rises. Wind noise increases during the descent, and city lights create natural motion trails; when the main subject returns to the rooftop, the speed is extremely fast but the human silhouette remains clear. Constraints: This is a fictional extreme-sports scene with professional setup. The circular elastic device must be fully shown catching and rebounding the main subject; it must not appear to be an unprotected free fall. The main subject’s descent and ascent must remain continuous and trackable. The rebound comes from the physical compression of the black elastic surface, not flight, teleportation, rope pulling, or superpowers. --- Negative: Changing the appearance of the @Image1 character, redesigning the clothing, drifting clothing, face drift, replacing the character, mid-scene cuts, camera teleportation, scene changes, the camera operator suddenly appearing on the ground, third-person aerial shots, the main subject flying directly, hovering, invisible rope lifting, antigravity, instantly returning to the rooftop, no elastic device, incorrect landing point, landing on the rainbow light ring, colliding with buildings, colliding with the parapet, rebounding before contact, the elastic surface not sinking, the device breaking, the device deforming or disappearing, changing descent direction, deviating ascent route, the body passing through the elastic surface, abnormal character size, twisted limbs during flips, extra arms, extra legs, backward-bending joints, melting body, duplicated character, weightless landing, upright landing, feet passing through the ground, falling and getting injured, blood, severe injury, friends blocking the camera too early, frozen crowd, deformed phone, bending high-rises, floating vehicles, anime rendering, game CG, plastic skin, cheap green screen, excessive lighting effects, excessive slow motion, subtitles, on-screen text, watermark, brand logo, narration, additional dialogue